Sword/Shield Pokémon Legends: Arceus
Standard Level UpLevel Attack Name Type Cat. Att. Acc. PP Effect % — Astonish 30 100 15 30 The user attacks the target while shouting in a startling fashion. This may also make the target flinch. — Gust 40 100 35 -- A gust of wind is whipped up by wings and launched at the target to inflict damage. 5 Leer -- 100 30 100 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. 10 Swagger -- 85 15 -- The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. 15 Bite 60 100 25 30 The target is bitten with viciously sharp fangs. This may also make the target flinch. 20 Air Cutter 60 95 25 -- The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. 25 Agility -- 101 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. 30 Tailwind -- 101 15 -- The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. 35 Air Slash 75 95 15 30 The user attacks with a blade of air that slices even the sky. This may also make the target flinch. 40 Crunch 80 100 15 20 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. 45 Extrasensory 80 100 20 10 The user attacks with an odd, unseeable power. This may also make the target flinch. 50 Uproar 90 100 10 -- The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. 55 Hammer Arm 100 90 10 100 The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. 60 Rain Dance -- 101 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. 65 Hurricane 110 70 10 30 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. 70 Thrash 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused.
Technical Machine Attacks TM # Attack Name Type Cat. Att. Acc. PP Effect % TM06 Fly 90 95 15 -- The user flies up into the sky and then strikes its target on the next turn. TM08 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM09 Giga Impact 150 90 5 -- The user charges at the target using every bit of its power. The user can't move on the next turn. TM21 Rest -- 101 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM23 Thief 60 100 25 -- The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. TM24 Snore 50 100 15 30 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. TM25 Protect -- 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. TM26 Scary Face -- 100 10 -- The user frightens the target with a scary face to harshly lower its Speed stat. TM27 Icy Wind 55 95 15 100 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. TM31 Attract -- 100 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM33 Rain Dance -- 101 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. TM39 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM42 Revenge 60 100 10 -- This attack move's power is doubled if the user has been hurt by the opponent in the same turn. TM43 Brick Break 75 100 15 -- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. TM46 Weather Ball 50 100 10 -- This attack move varies in power and type depending on the weather. TM56 U-turn 70 100 20 -- After making its attack, the user rushes back to switch places with a party Pokémon in waiting. TM57 Payback 50 100 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM58 Assurance 60 100 10 -- If the target has already taken some damage in the same turn, this attack's power is doubled. TM59 Fling ?? 100 10 -- The user flings its held item at the target to attack. This move's power and effects depend on the item. TM76 Round 60 100 15 -- The user attacks the target with a song. Others can join in the Round to increase the power of the attack. TM78 Acrobatics 55 100 15 -- The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. TM95 Air Slash 75 95 15 30 The user attacks with a blade of air that slices even the sky. This may also make the target flinch. TM97 Brutal Swing 60 100 20 -- The user swings its body around violently to inflict damage on everything in its vicinity.
Technical Record Attacks TR # Attack Name Type Cat. Att. Acc. PP Effect % TR01 Body Slam 85 100 15 30 The user drops onto the target with its full body weight. This may also leave the target with paralysis. TR11 Psychic 90 100 10 10 The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. TR12 Agility -- 101 30 -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. TR20 Substitute -- 101 10 -- The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. TR22 Sludge Bomb 90 100 10 30 Unsanitary sludge is hurled at the target. This may also poison the target. TR26 Endure -- 101 10 -- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. TR27 Sleep Talk -- 101 10 -- While it is asleep, the user randomly uses one of the moves it knows. TR31 Iron Tail 100 75 15 30 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. TR32 Crunch 80 100 15 20 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. TR35 Uproar 90 100 10 -- The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. TR36 Heat Wave 95 90 10 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. TR37 Taunt -- 100 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns. TR39 Superpower 120 100 5 100 The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. TR48 Bulk Up -- 101 20 -- The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. TR58 Dark Pulse 80 100 15 20 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. TR64 Focus Blast 120 70 5 10 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. TR68 Nasty Plot -- 101 20 -- The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. TR77 Grass Knot ?? 100 20 -- The user snares the target with grass and trips it. The heavier the target, the greater the move's power. TR78 Sludge Wave 95 100 10 10 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. TR81 Foul Play 95 100 15 -- The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. TR89 Hurricane 110 70 10 30 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Isle of Armor Move Tutor Attacks Attack Name Type Cat. Att. Acc. PP Effect % Lash Out 75 100 5 -- The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
Usable Max Moves Attack Name Type Cat. Max Att. Acc. PP Effect % Max Flare 130 101 10 -- This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. Max Flutterby 120 101 10 -- This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. Max Strike 150(Phy)/150(Spe) 101 10 -- This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. Max Knuckle 95(Phy)/95(Spe) 101 10 -- This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. Max Phantasm 90 101 10 -- This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. Max Hailstorm 110 101 10 -- This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. Max Ooze 90 101 10 -- This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. Max Airstream 130(Phy)/140(Spe) 101 10 -- This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. Max Mindstorm 130 101 10 -- This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. Max Darkness 130(Phy)/130(Spe) 101 10 -- This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. Max Overgrowth 130 101 10 -- This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. Max Steelspike 130 101 10 -- This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. Max Guard 101 10 -- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves Click here to see all transfer exclusive moves
Stats HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 580 79 115 70 125 80 111 Max StatsHindering Nature Lv. 50 139 - 186 108 - 150 67 - 109 117 - 159 76 - 118 104 - 146 Lv. 100 268 - 362 211 - 296 130 - 215 229 - 314 148 - 233 204 - 288 Max StatsNeutral Nature Lv. 50 139 - 186 120 - 167 75 - 122 130 - 177 85 - 132 116 - 163 Lv. 100 268 - 362 235 - 329 145 - 239 255 - 349 165 - 259 227 - 321 Max StatsBeneficial Nature Lv. 50 139 - 186 132 - 183 82 - 134 143 - 194 93 - 145 127 - 179 Lv. 100 268 - 362 258 - 361 159 - 262 280 - 383 181 - 284 249 - 353
Stats - Therian Forme HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 580 79 100 80 110 90 121 Max StatsHindering Nature Lv. 50 139 - 186 94 - 136 76 - 118 103 - 145 85 - 127 113 - 155 Lv. 100 268 - 362 184 - 269 148 - 233 202 - 287 166 - 251 222 - 306 Max StatsNeutral Nature Lv. 50 139 - 186 105 - 152 85 - 132 115 - 162 95 - 142 126 - 173 Lv. 100 268 - 362 205 - 299 165 - 259 225 - 319 185 - 279 247 - 341 Max StatsBeneficial Nature Lv. 50 139 - 186 115 - 167 93 - 145 126 - 178 104 - 156 138 - 190 Lv. 100 268 - 362 225 - 328 181 - 284 247 - 350 203 - 306 271 - 375
FAQs
Tornadus - #641 - Serebii.net Pokédex.
What is the number 1000 Pokémon? ›
1,000 is Gholdengo . This Steel/Ghost type is the evolved form of Gimmighoul, which transforms if leveled up after you collect 999 Gimmighoul Coins. There are a total of 1,008 Pokemon, with Violet cover star Miraidon as the final entry in the current Pokedex.
What is the number 1 in the Pokedex? ›
The following list details the 151 Pokémon of generation I in order of their National Pokédex number. The first Pokémon, Bulbasaur, is number 0001 and the last, Mew, is number 0151.
What is the 800th Pokémon in the Pokedex? ›
Necrozma | Pokédex | The official Pokémon Website in India.
What Pokémon is 647 in the Pokedex? ›
Keldeo is Pokémon 647 and one of the four Mythical Pokémon of the Fifth Generation. The other Mythical Pokémon of this Generation of the games are Victini, Meloetta, and Genesect.
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